After Dark: The Witching Hour
See the Hall lit up and get spookier after dark in this theatrical take on local tales of witchcraft. Complete with scares, surprises, and ghostly effects, join an immersive walk with soundscapes, performances and a ‘tricky’ challenge.
Explore the myths, legends, and folklore of the witches of the North East through the Basement, West Wing and Stables, including the tale of Lord Delaval and his attempted capture of the ‘Witch of Wallsend’. Complete your ‘tricky’ challenge before earning a marshmallow toasting ‘treat’.
Continue your evening with some after-hours exploration of the formal gardens and Central Hall where you could even encounter the hall’s resident bats! Make a night of it with drinks and a live set from DJ Medusa and the Stone Cold Classics at the Brewhouse Café afterparty.
Guided element approximately 50 minutes plus free time to discover the weeping ash tree, Entrance Hall and Saloon in a different light. Who knows, maybe the bats will even come out to play!
Please note:
- Please arrive to Visitor Welcome.
- The hall gets very cold at night; please wrap up warm.
- This event uses stepped access points. Please call the hall on 0191 237 9100 to discuss your requirements before booking.
- Recommended age 9+.
- Trigger warning: contains some realistic and gory depictions of people.
- We advise that this event is for ages 9+ but recognise that you know your children best and therefore advise exercising caution when booking.
- Please be aware that the event is mostly a guided experience and will start promptly. Please arrive at least 15 minutes before your show start time. Due to the nature of the performance and guided experience we are unable to accommodate late entry. Guided elements approximately 50 minutes.
- This event is produced in partnership with Darklight Event Services.
Ticket options
See the Hall lit up and get spookier after dark in this theatrical take on local tales of witchcraft. Complete with scares, surprises, and ghostly effects, join an immersive walk with soundscapes, performances and a ‘tricky’ challenge.
Explore the myths, legends, and folklore of the witches of the North East through the Basement, West Wing and Stables, including the tale of Lord Delaval and his attempted capture of the ‘Witch of Wallsend’. Complete your ‘tricky’ challenge before earning a marshmallow toasting ‘treat’.
Continue your evening with some after-hours exploration of the formal gardens and Central Hall where you could even encounter the hall’s resident bats! Make a night of it with drinks and a live set from DJ Medusa and the Stone Cold Classics at the Brewhouse Café afterparty.
Guided element approximately 50 minutes plus free time to discover the weeping ash tree, Entrance Hall and Saloon in a different light. Who knows, maybe the bats will even come out to play!
Please note:
- Please arrive to Visitor Welcome.
- The hall gets very cold at night; please wrap up warm.
- This event uses stepped access points. Please call the hall on 0191 237 9100 to discuss your requirements before booking.
- Recommended age 9+.
- Trigger warning: contains some realistic and gory depictions of people.
- We advise that this event is for ages 9+ but recognise that you know your children best and therefore advise exercising caution when booking.
- Please be aware that the event is mostly a guided experience and will start promptly. Please arrive at least 15 minutes before your show start time. Due to the nature of the performance and guided experience we are unable to accommodate late entry. Guided elements approximately 50 minutes.
- This event is produced in partnership with Darklight Event Services.