Mystery Rooms: The Queen's Cure
Join our mission to create the cure by decoding cryptic clues and solving a series of puzzles to save the day.
An exciting brand-new mystery room, step into a surgery from the Victorian times and be part of a quest to find the cure for Queen Adelaide.
Inspired by her visit to The Children’s Country House over a century ago, a challenge awaits to find, solve and reveal the hidden remedy.
Image Credit - Mike Knowles
Please note:
- Standard admission charges apply to non-members on arrival.
- Meet at the Hall front door, no later than 5 minutes before Mystery Room entry time. Late arrivals will not be admitted once the experience has started.
- A ramp will be in place for entry into the Hall. Accessible W.C. Mobility vehicle providing lifts to and from the car park.
- Suitable for children aged 8 and above.
- An adult must supervise children during the experience. Maximum of 2 adults per child.
Ticket options
Join our mission to create the cure by decoding cryptic clues and solving a series of puzzles to save the day.
An exciting brand-new mystery room, step into a surgery from the Victorian times and be part of a quest to find the cure for Queen Adelaide.
Inspired by her visit to The Children’s Country House over a century ago, a challenge awaits to find, solve and reveal the hidden remedy.
Image Credit - Mike Knowles
Please note:
- Standard admission charges apply to non-members on arrival.
- Meet at the Hall front door, no later than 5 minutes before Mystery Room entry time. Late arrivals will not be admitted once the experience has started.
- A ramp will be in place for entry into the Hall. Accessible W.C. Mobility vehicle providing lifts to and from the car park.
- Suitable for children aged 8 and above.
- An adult must supervise children during the experience. Maximum of 2 adults per child.